Search found 12 matches

by firestorm185
Sat Apr 04, 2020 2:09 am
Forum: General
Topic: THANK U SO MUCH JRBUDDA!
Replies: 0
Views: 7002

THANK U SO MUCH JRBUDDA!

I'm so happy that the offsets got added! that'll make 3D model packs SO much more easy to make from here on out! woot! thank you so much for adding that!
by firestorm185
Tue Feb 25, 2020 8:13 am
Forum: General
Topic: Custom VR Sword Model Resource Pack - Infinity Blade
Replies: 0
Views: 9105

Custom VR Sword Model Resource Pack - Infinity Blade

https://www.planetminecraft.com/texture_pack/the-infinity-blade-pack-vr-v1/ https://static.planetminecraft.com/files/image/minecraft/texture-pack/2020/793/12686577-pack_l.webp Made this this week, this is a resource pack with a custom sword model I created, specifically designed to work with Vivecr...
by firestorm185
Tue Feb 25, 2020 8:12 am
Forum: General
Topic: Shift right-click
Replies: 3
Views: 8333

Re: Shift right-click

I've also created my own binding for Touch Controllers that allow a double button press for shift + clicking. works really well.

It's called the ID binding on SteamVRInput if you'd like to try it out.
by firestorm185
Fri Feb 21, 2020 8:20 pm
Forum: Troubleshooting
Topic: Vivecraft hands don't account for 3D model offsets
Replies: 1
Views: 2492

Re: Vivecraft hands don't account for 3D model offsets

this is the model pack I mention in the post, in case anyone is wondering.

https://www.planetminecraft.com/texture ... lade-pack/
by firestorm185
Fri Feb 21, 2020 8:19 pm
Forum: Troubleshooting
Topic: Vivecraft hands don't account for 3D model offsets
Replies: 1
Views: 2492

Vivecraft hands don't account for 3D model offsets

Hey, this is more of a feature request than a bug, but I've been creating a 3D model pack for Minecraft 1.14.4 recently and it works fine in vanilla minecraft, with the sword appearing in the proper location and everything, but in Vivecraft it's always flat and way too far away from my hand. Is ther...
by firestorm185
Tue Jan 07, 2020 2:14 am
Forum: General
Topic: Possible to add vertical mouselook?
Replies: 1
Views: 7616

Re: Possible to add vertical mouselook?

Have you tried playing the version from the Oculus store? It's got a TV mode that takes you out of the experience but still lets you play with the headset on, pretty cool.
by firestorm185
Tue Jan 07, 2020 2:13 am
Forum: General
Topic: System Rquirements?
Replies: 1
Views: 7182

Re: System Rquirements?

Probably just the minimum requirements or better to run VR, honestly.
by firestorm185
Tue Jan 07, 2020 2:11 am
Forum: General
Topic: Forge Mods on current version?
Replies: 7
Views: 12638

Re: Forge Mods on current version?

Hey budda, just wondering, since forge has been released for 1.15.1, are you simply waiting for Optifine to release again? Stinks that you have to wait on those other two programs to get releases out before you can start work on updating this, I know. Thanks for the hard work as always!
by firestorm185
Tue Jan 07, 2020 2:07 am
Forum: General
Topic: 1.15 support?
Replies: 1
Views: 11016

Re: 1.15 support?

I need this too. Mod support can come whenever, but I need it to be updated to the newest version of MC as soon as possible, everyone is leaving me behind and I can't play a lot of old worlds with people easily now.
by firestorm185
Thu Sep 05, 2019 8:04 pm
Forum: General
Topic: Forge Mods on current version?
Replies: 7
Views: 12638

Re: Forge Mods on current version?

Ahhhh, that makes sense. I figured you guys must be waiting on something Forge related. gotcha. Strange that Optifine hasn't gotten that done yet. Anyway, thanks as always for the great work, guys!