Vivecraft general discussion, suggestions, chitchat.
2 posts • Page 1 of 1
So I noticed in the SteamVR control bindings there is a "Modded" section along with Contextual, GUI, etc. where all the different commands for each mod is listed, Journeymap having actually quite a few. Thought I was finally on to something and was going to be able to bind the Waypoint Manager and toggle fullscreen map to my controller, but after actually setting them as bindings it turns out that "Modded" is actually more of a .. I guess a state that the controller needs to be in to access those bindings? So how do we actually make use of all the custom mod controls in our configurations?