Here at last! Thank you all for your patience, I am happy to report it has been rewarded.
We finally have Forge support in both the 1.10.2 and 1.11.2 versions of Vivecraft! Much testing remains as there are just so, so many mods out there but hey, it’s a start! The next couple versions of Vivecraft will be aimed at improving compatibility.
I’ve added a link in the sidebar to the evolving Mod Compatibility List. If you find a bug with a Forge mod please report it on the correct github issues page as we’ll take a crack at it!
The 1.10.2 version has been brought up to speed and is functionally identical to 1.11.2. So that means climbey items, multiplayer animations, and all the other cool stuff added in the last 6 months are in this version as well.
The 1.7.10 version did get a tiny update today to include the new installer features. I do not foresee many more updates to this version going forward. We’ve made it about as compatible as we can with Forge mods for that version, and more and more mods keep coming to 1.10.
The Forge server mod(s) for Vivecraft will be out in the next few days. In the meantime you can use Forge servers but you will be subject to the limitions outlined on the Multiplayer page. Keep an eye on this site for updates.
An updated Spigot server plugin is now available for 1.10.2 here.
Next a MASSIVE shout out to all my patreon supporters. I love you and want you all to have my babies.
I’m also very happy to promote the T-Square mod, written by giltwist. This is a voxelsniper-style mod for organic block painting and it was written specifically with Vivecraft in mind as all mod commands are handled via in-game items. Please do check it out.
Another cool thing is I’ve added native support for the KAT WALK omni treadmill into Vivecraft. Look out for some cool new media from those guys in the near future.
As always please please report bugs or request features on Github.
Instructions for installation can be found on the Downloads Page.